The Call Up (2016)
When a group of elite online gamers each receive a mysterious invitation to trial a state-of-the-art virtual reality video game, it’s a dream come true and impossible to resist. Arriving at the test site, the group step into hi-tech gear and prepare for a revolutionary, next-level gaming experience that brings modern warfare to life with frightening realism. At first it’s a unique and exhilarating experience. But what starts out like a dream encounter with cutting edge technology quickly takes a turn for the sinister. Once the group are attacked by enemy combatants, they soon realize this is no game after all. Make a mistake here and you pay with your life. Now these masters of the shoot ‘em up will have to fight for survival within a game gone bad, but this time it’s for real.
What people think about The Call Up
The Call Up taps into a deliciously modern fear: what if the next leap in virtual reality doesn’t just look real, but punishes you like it is. Charles Barker’s debut keeps the adrenaline high with crisp, low-budget-smart visuals, a tense, metallic atmosphere, and action that’s staged with enough clarity and snap to make every firefight feel like a test you might not pass. What really sells it, though, is the steady drip of intrigue—small details and shifting trust that keep you leaning forward even when the premise gets a little pulpy. If you’re allergic to “gamers in a deadly simulation” setups, you may find it familiar, but if you want a brisk, nasty little sci-fi thriller that moves like a well-designed level, it’s an easy recommendation.
The Call Up is clearly trying to mash up gamer wish-fulfillment with a tense “VR gone wrong” survival thriller, and on paper that’s a solid hook. In practice, it leans hard on familiar genre beats and thinly sketched characters, so the stakes can feel more like a checklist of deaths than a story you’re emotionally invested in. The biggest hurdle is plausibility: the film asks you to accept a lot about the tech and the setup without doing the work to make it feel inevitable, which can drain the fun from the premise. If you’re in it for slick action and a clever sci‑fi twist, you may come away underfed, but if you can tolerate B-movie logic for a straightforward, occasionally tense shooter scenario, it has just enough momentum to pass the time.
Cast
Crew
- Director
- Charles Barker
- Writers
- Charles Barker
- Producers
- John Giwa-AmuMatthew James Wilkinson
- Cinematography
- John LeeRyan William White
- Editing
- Tommy Boulding
Details
- Released
- May 20, 2016
- Language
- English
- Studio
- Pont Neuf Productions, Red & Black Films, Creative England
- IMDb
- tt3923388













