Broken Blade: Scars from an Assassin's Blade (2010)

20100h 50mPG-13AnimationActionFantasy

The inhabitants of the continent of Cruzon are born with the ability to freely control quartz. Technology based on this power allows them to perform a great multitude of tasks such as shoot projectiles and pilot mobile suits (called Golems in this society). Rygart Arrow is an un-sorcerer, a rare individual who is unable to levitate even the smallest crystal. Living with his brother on a farm, he receives a letter from an old friend, Hodr, the current king. Close companion of the king and queen when they were students at Assam Military School, Arrow is informed that a war is about to occur. Hodr called him because an ancient type of Golem has been found in a mining shaft. No one has been able to move it and Queen Sigyn, an expert engineer, suspects that maybe an un-sorcerer might be the key to activate it.

Explained

What people think about Broken Blade: Scars from an Assassin's Blade

Broken Blade: Scars from an Assassin’s Blade stands out in the crowded mecha-fantasy field by grounding its spectacle in ideas that actually bite—how nations sell war, how scarcity turns people into symbols, and what it costs to be useful only when violence is needed. Its world, where “magic” is treated like everyday technology, feels lived-in and cleverly designed, and the animation gives the Golem battles a satisfying weight and clarity rather than empty noise. The tone is earnest and tense, balancing rousing action with a steady undercurrent of moral unease as loyalties and narratives get tested. If you want breezy, uncomplicated heroics this may feel heavier than expected, but if you like your action with substance and striking visuals, it’s an easy recommendation.

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Cast

Crew

Producers
Ken Okawara

Details

Released
October 28, 2010
Language
Japanese
Studio
Production I.G, XEBEC